DROPZONE COMMANDER RULEBOOK

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Dropzone Commander is a game of mass battle combat in the far future. Speed is key in these warzones, with forces using dropships to quickly redeploy tanks, infantry, and colossal war machines.

Seizing ground and objectives wins games, but a fierce tactical acumen is needed to act and react to your opponents' moves. Predicting the flow of battle and positioning all manner of advanced vehicles and creatures is key to victory, to make sure that the Dropzone is yours.

Written by David J Lewis and Lewis Clarke, this book contains everything you need to deploy your forces, including scenarios to play and help building your army for games to keep your opponents guessing, and complete (or stop) the Reconquest!

At 64 pages, this small format rulebook contains the 2.1 version of the Dropzone rules. With all speed and ferocity of the newest edition of the game, this book has updated rules and small tweaks to make your games faster and more enjoyable.

The book contains full rules for games of Dropzone Commander, including awesome shooting attacks, massive Behemoths, special rules, four scenarios, army composition, and a quick reference section. There is also a whole section of background information, offering your first glimpse into the Drop-verse.

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Dropzone Commander is a game of mass battle combat in the far future. Speed is key in these warzones, with forces using dropships to quickly redeploy tanks, infantry, and colossal war machines.

Seizing ground and objectives wins games, but a fierce tactical acumen is needed to act and react to your opponents' moves. Predicting the flow of battle and positioning all manner of advanced vehicles and creatures is key to victory, to make sure that the Dropzone is yours.

Written by David J Lewis and Lewis Clarke, this book contains everything you need to deploy your forces, including scenarios to play and help building your army for games to keep your opponents guessing, and complete (or stop) the Reconquest!

At 64 pages, this small format rulebook contains the 2.1 version of the Dropzone rules. With all speed and ferocity of the newest edition of the game, this book has updated rules and small tweaks to make your games faster and more enjoyable.

The book contains full rules for games of Dropzone Commander, including awesome shooting attacks, massive Behemoths, special rules, four scenarios, army composition, and a quick reference section. There is also a whole section of background information, offering your first glimpse into the Drop-verse.

Dropzone Commander is a game of mass battle combat in the far future. Speed is key in these warzones, with forces using dropships to quickly redeploy tanks, infantry, and colossal war machines.

Seizing ground and objectives wins games, but a fierce tactical acumen is needed to act and react to your opponents' moves. Predicting the flow of battle and positioning all manner of advanced vehicles and creatures is key to victory, to make sure that the Dropzone is yours.

Written by David J Lewis and Lewis Clarke, this book contains everything you need to deploy your forces, including scenarios to play and help building your army for games to keep your opponents guessing, and complete (or stop) the Reconquest!

At 64 pages, this small format rulebook contains the 2.1 version of the Dropzone rules. With all speed and ferocity of the newest edition of the game, this book has updated rules and small tweaks to make your games faster and more enjoyable.

The book contains full rules for games of Dropzone Commander, including awesome shooting attacks, massive Behemoths, special rules, four scenarios, army composition, and a quick reference section. There is also a whole section of background information, offering your first glimpse into the Drop-verse.