Dropfleet Commander Rulebook

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Dropfleet Commander is a game of planet-bound fleet combat in the far future. Command fleets of colossal warships, unleash strike craft and deploy your ground forces in strategic naval battles above a war-torn planet.

Seizing ground and space objectives wins games, but a fierce tactical acumen is needed to act and react to your opponents moves. Predicting the flow of battle and directing your ships to counter your opponents and ensure the safe deployment of ground assets is key.

Written by David J Lewis, Scott Burns and Robin Gillie, this 64 page rulebook contains the 2.0 version rules. With everything you need to deploy your forces, including scenarios to play and help building your fleet for games. Take your battles into the atmosphere and help (or stop) the Reconquest!

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Dropfleet Commander is a game of planet-bound fleet combat in the far future. Command fleets of colossal warships, unleash strike craft and deploy your ground forces in strategic naval battles above a war-torn planet.

Seizing ground and space objectives wins games, but a fierce tactical acumen is needed to act and react to your opponents moves. Predicting the flow of battle and directing your ships to counter your opponents and ensure the safe deployment of ground assets is key.

Written by David J Lewis, Scott Burns and Robin Gillie, this 64 page rulebook contains the 2.0 version rules. With everything you need to deploy your forces, including scenarios to play and help building your fleet for games. Take your battles into the atmosphere and help (or stop) the Reconquest!

Dropfleet Commander is a game of planet-bound fleet combat in the far future. Command fleets of colossal warships, unleash strike craft and deploy your ground forces in strategic naval battles above a war-torn planet.

Seizing ground and space objectives wins games, but a fierce tactical acumen is needed to act and react to your opponents moves. Predicting the flow of battle and directing your ships to counter your opponents and ensure the safe deployment of ground assets is key.

Written by David J Lewis, Scott Burns and Robin Gillie, this 64 page rulebook contains the 2.0 version rules. With everything you need to deploy your forces, including scenarios to play and help building your fleet for games. Take your battles into the atmosphere and help (or stop) the Reconquest!